Automatic Unity Builds — CI/CD for Unity Games
The most advanced self-hosted Unity CI/CD platform. P2P artifact streaming, real-time coordination, intelligent build analysis, and WebGL preview — all running on your hardware with Unity Personal (free).
How It Works
- Connect your repo — Link your GitHub or GitLab repository. Webhooks listen for pushes to your chosen branches.
- Install a runner — Download the AUB Runner app on your build machine. Register it with one click.
- Your runner builds — On push, your runner claims the job and compiles on your own hardware with incremental builds and Library caching.
- Deploy everywhere — Auto-deploy to itch.io or Steam. Your players get updates within minutes.
Features
- P2P WebRTC Streaming — Download artifacts directly from your runner via WebRTC. No server bandwidth costs.
- Unity Personal works — No Pro license required. Builds run on your own hardware.
- Instant WebGL Preview — Play WebGL builds instantly in the browser.
- 18 Build Targets — Windows, macOS, Linux, WebGL, Android, iOS, Switch, Xbox, PS4, PS5.
- Your code stays local — Source code never leaves your network.
- Intelligent analysis — Build health scores, failure analysis, ETA predictions, and anomaly detection.
Pricing
- Free — 2 runners, 3 projects, unlimited builds, all platforms, itch.io deploy.
- Indie ($9/mo) — Unlimited runners and projects, 5 team members, Steam deploy, fleet management.
- Studio ($29/mo) — Everything in Indie plus unlimited team members, advanced analytics, API access.
Read the documentation